FANDOM


Download

You can download the mod on the forum page

Requirements

This mod requires Minecraft Forge to be played.

Installing

  • If you don't know how to go to the Minecraft folder follow this tutorial (http://minecraft.gamepedia.com/.minecraft);
  • Put the Farlanders_vX.X.zip inside your mods folder;
  • If you have an old version of the mod, delete it from the mods and config folder;
  • Play the game;
  • Have fun.

Configuring

In the config folder you can find a file named farlanders.cfg and in that config file you can find multiple
Instructions

Instructions to access the config file

fields 

to enable and disable things from the mod. I'll list those fields and describe them with detail:

Blocks (Allows you to change the ID of all the blocks from the mod): 

  • Block of Endumium ID: Allows you to change the ID number of this block;
  • Endumium Ore ID: Allows you to change the ID number of this block.


Items (Allows you to change the ID of all the items from the mod):

  • Classic Enderman Egg ID: Allows you to change the ID number of this item; 
  • Elder Farlander Egg ID: Allows you to change the ID number of this item;
  • Ender Golem Egg ID: Allows you to change the ID number of this item;
  • Ender Golem Horn ID: Allows you to change the ID number of this item;
  • Ender Guardian Egg ID: Allows you to change the ID number of this item;
  • Enderminion Egg ID: Allows you to change the ID number of this item;
  • Endumium Crystal ID: Allows you to change the ID number of this item;
  • Fanmade Enderman Egg ID: Allows you to change the ID number of this item;
  • Farlander Egg ID: Allows you to change the ID number of this item;
  • Looter Egg ID: Allows you to change the ID number of this item;
  • Mystic Enderman Egg ID: Allows you to change the ID number of this item;
  • Mystic Enderminion Egg ID: Allows you to change the ID number of this item; 
  • Mystic Wand Fire Gem Large ID: Allows you to change the ID number of this item;
  • Mystic Wand Fire Gem Small ID: Allows you to change the ID number of this item;
  • Mystic Wand Invisibility Gem ID: Allows you to change the ID number of this item;
  • Mystic Wand Ore Gem ID: Allows you to change the ID number of this item;
  • Mystic Wand Regeneration Gem ID: Allows you to change the ID number of this item;
  • Mystic Wand Teleportation Gem ID: Allows you to change the ID number of this item;
  • Nightfall Boots ID: Allows you to change the ID number of this item;
  • Nightfall Chestplate ID: Allows you to change the ID number of this item;
  • Nightfall Helmet ID: Allows you to change the ID number of this item;
  • Nightfall Leggings ID: Allows you to change the ID number of this item;
  • Nightfall Sword ID: Allows you to change the ID number of this item;
  • Rebel Farlander Egg ID: Allows you to change the ID number of this item;
  • Rebel Helmet ID: Allows you to change the ID number of this item;
  • Titan Egg ID: Allows you to change the ID number of this item;
  • Titan Hide ID: Allows you to change the ID number of this item;
  • Wanderer Egg ID: Allows you to change the ID number of this item. 


The previous fields are really useful in case of ID conflict with another mods;

NPC Actions (Allows you to enable and disable some features of the npcs1 - enable | 0 - disable):

  • Classic Enderman can grab blocks: Allows the player to choose if the Classic Enderman can pick up blocks;
  • Farlanders can teleport to their home at sunrise: Allows the player to choose if the Farlanders and Elders can teleport to their house when a new day starts. Ender Guardians, Ender Golems and Titan will also teleport;
  • Looters and Rebel Farlanders can open doors: Allows the player to choose if Looters and Rebel Farlanders can open doors; 


NPCs from structures (Allows you to choose if the npcs from structures can spawn1 - enable | 0 - disable):

  • Elder Farlander: Allows the player to choose if the Elder Farlander can spawn on the structures from this mod;
  • Ender Golem: Allows the player to choose if the Ender Golem can spawn on the structures from this mod;
  • Ender Guardian: Allows the player to choose if the Ender Guardian can spawn on the structures from this mod;
  • Farlander: Allows the player to choose if the Farlander can spawn on the structures from this mod.


Spawn Rate - Farlander Houses (Useful to regulate the spawn rate of the Farlander Houses, 0 - no spawn | 400 - super common):


  • Farlander Houses Spawn Rate: Allows the player to choose the spawn rate of the Farlander Houses. If it's set to 0 the houses won't spawn.


Spawn Rate - Farlander Villages (Useful to regulate the spawn rate of the Farlander Villages, 0 - no spawn | 50 - super common):

  • Villages Spawn Rate: Allows the player to choose the spawn rate of the Farlander Villages. If it's set to 0 the villages won't spawn.


'Spawn Rate - 'NPCs (Useful to regulate the amount of spawning from the mobs, 0 - no spawns | 20 - super common):

  • Classic Enderman: Allows the player to choose the spawn rate of the Classic Enderman. The vanilla Enderman is set to 1; If it's set to 0 the Classic Enderman won't spawn;
  • Enderminion: Allows the player to choose the spawn rate of the Enderminion; If it's set to 0 the Enderminion won't spawn;
  • Fanmade Enderman: Allows the player to choose the spawnrate of the Fanmade Enderman; If it's set to 0 the Fanmade Enderman won't spawn;
  • Looter: Allows the player to choose the spawn rate of the Looter; If it's set to 0 the Looter won't spawn;
  • Mystic Enderman: Allows the player to choose the spawn rate of the Mystic Enderman; If it's set to 0 the  won't spawn;
  • Mystic Enderminion: Allows the player to choose the spawn rate of the Mystic Enderminion; If it's set to 0 the Mystic Enderminion won't spawn;
  • Rebel Farlander: Allows the player to choose the spawn rate of the Rebel Farlander; If it's set to 0 the Rebel Farlander won't spawn;
  • Titan: Allows the player to choose the spawn rate of the Titan; If it's set to 0 the Titan won't spawn;
  • Wanderer: Allows the player to choose the spawn rate of the Wanderer. If it's set to 0 the Wanderer won't spawn.


Spawn Rate - Obsidian Towers (Useful to regulate the spawn rate of the Obsidian Towers, 0 - no spawn | 300 - super common):

  • Obsidian Towers Spawn Rate: Allows the player to choose the spawn rate of the Obsidian Towers. If it's set to 0 the towers won't spawn.


Structure Generation (1 - disable | 0 - disable):

  • Structures spawn in Flat: Allows the player to choose if all the structures can spawn of Flat Worlds.

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